Firewatch end

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This is where you realize that “Firewatch” is not about watching for fire at all. The next day you find that your communications line has been severed and the two girls are missing. You don’t get a very good look at him before he slips into the shadows of the surrounding canyon.

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On your hike back to the tower, you run into a mysterious stranger, who fails to identify himself. You ask them to stop, they call you a creep, problem solved. You find two drunk teenage girls skinny dipping in the water. On your first day you descend from your mighty tower to investigate some fireworks that are going off near the lake. She is available at times via a hand-held radio that you keep on you wherever you go. The only person you have to talk to is a woman named Delilah, who occupies another watchtower that you can see in the distance.

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It has been an especially dry summer and tensions are high in anticipation of a wildfire. Your job is to sit atop a massive watchtower and keep a lookout for smoke. You assume the role of a man named Henry, who has joined the National Park Service in Wyoming.

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